Of course it requires loads of different skills from 3D modeling, Texturing, to Animation. Also it is required to be able to use advance special effects like Chroma Keying to integrate the 3D video into the main one.
After many issues the time allocated for theses 3D tasks have been importantly reduced. it was planned to do a succession of short "matrix-like" action scenes with the main characters Gingerboy and Karot in order to show that theses are enemies.
Basically it takes a lot of time to produce a realistic compositing effect. For example the combat scene with Gingerboy and the Karot would have required to reproduce the proper angle of the plane they should be in the real world (the kitchen table) and to adapt it in the 3D animating software. Then to produce the same lighting before importing the video to Premiere and try a proper keying to get rid of the unwanted 3D background! After that it would have been necessary to add some shadows but the keying would delete them....
For all theses reasons the project has been limited to the video and a small compositing effect. The 3d characters have been created but will remain unused due to the deadline approaching fast.
Evil Tomatoe
.The Evil Karot being created, textured, modeled, rendered...
To conclude, this 3D characters are important for the story and produce an interesting result of mixing reality and 3D characters.
It is something I wanted to have in my portfolio, and also it gave me a good overview on special effects, multimedia and video production!
It is something I wanted to have in my portfolio, and also it gave me a good overview on special effects, multimedia and video production!
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